Wilfrid and Essentia

From ONISM1999
Wilfrid and Essentia A symbol representing one of the elemental affinities.
This article is a stub. Please help by contributing to this page.
Note: "Recheck old stats"

Wilfrid and Essentia are the final bosses of the "Old Frankton Ending" route. After chasing them through Old Frankton, Alex finds them in The Throne Room and battles them in hopes of stopping them from ruining his life.

Essentia can attack a single party member or use her machine gun on the whole party, which cannot be dodged.

Wilfrid uniquely can only take 30 damage maximum, no matter how strong your characters are.

Stats[edit | edit source]

HP: 128
PP: 128
STR: 25
DEF: 39
SPD: 60
LUK: 3
100falsefalse

Essentia's stats are whatever stats she had when she was in your party.

Their stats are currently not known yet.

Their stats are currently not known yet.

Trivia[edit | edit source]

  • This boss fight was first seen in a video by MasterShielder76 Robles, where he supposedly found the ending. However, the ending didn't seem to exist in the files at the time.
  • When the ending and boss fight was added in 1.25, the bosses were both given the Metal Affinity.
  • A battle message refers to Wilfrid as an "it."
  • The battle is programmed to always give $4.20 when winning the battle.
    • While obviously a reference to "420," this may connect to how DMT and drugs is a reoccurring theme in Ending 3's mythology.
  • There is a bug where if Alex loses the battle, the game will continue anyways as if he won.
  • The Essentia 2000 stats are whatever stats she had when she was in your party. This means that if you hack her back into your party, the battle will have some odd behavior.
    • Healing your Essentia will also heal the Essentia opponent.
    • When the either Essentia dies, the battle will be won instantly.
      • Humorously, this means that the opposing Essentia can kill herself and win the battle for you.
      • Using self-destruct or charge is a way to instantly win the battle.