Mind Dungeon

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"Alex, I entered the Mind Dungeon alone and I wandered and wandered. Soon I stumbled upon a hall of names. Each of these names was etched into a door."
-Proto-Michael

The Mind Dungeon is a physical space inside someone's mind. In this space, they can train to become stronger, as well as experience their parallel lives.

Alex is given the phone number for the Mind Dungeon by Vella in Chapter 2, and from that point forward, his Mind Dungeon can be visited throughout the game in order to level up. Cutscenes also play out on certain floors of Alex's Mind Dungeon.

When Vella banishes a Soul Survivor, they appear behind a door inside of Alex's Mind Dungeon and can be defeated to double the value of that door's stat upgrade.

Alex's Mind Dungeon[edit | edit source]

Main Article: Alex's Mind Dungeon

Alex's Mind Dungeon serves as an area to level up the party, learn new skills, and build Alex's stats. In I.V, it also becomes an explorable area where Karta can be spoken with and collected from Foils.

Vella's Mind Dungeon[edit | edit source]

Main Article: Vella's Mind Dungeon

Vella's Mind Dungeon is a dungeon where the Mystical Ultima LP Legend is obtained. It has a very different format compared to (the original version of) Alex's Mind Dungeon, being an open expanse instead of rows of doors. It also reflects more of Vella's personality compared to his dungeon, being heavily themed around music and performing.

Essentia's Mind Dungeon[edit | edit source]

Main Article: Essentia's Mind Dungeon

Essentia's Mind Dungeon is the final dungeon, where Alex discovers the true nature of all of his selves. It's full of the Essentia 2000's parallel lives, as well as imagery related to her, Alex, or their relationship(s). Near the end, it's revealed that her Mind Dungeon (and presumably her as a person) is merely a deeper section of Alex's Mind Dungeon.