YIIK2
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YIIK2, also known as ONISM1969,[1] is a cancelled sequel to YIIK. Inspired by Wild Arms, it would follow four different scenarios which could be done in any order.[2] The different scenarios would all take place at different points in time. Using some form of ONISM, the different characters would be able to speak with each other, despite being from different times. They would eventually meet up at the end of each chapter.[3]
The game would be a turn-based RPG, but was "an entirely different system" compared to YIIK. "Each character would have a different tool and switching protagonists was as simple as the tool system in YIIK."[4]
After a musician (based on John Lennon) gets stuck in the Soul Space, he decides to send music towards different realities in a call for help. Someone hears the music and it inspires them to start a cult to make people enter the soul space en masse. You would be able to play as the cult leader in a story segment.[5]
In 1969, an ethologist character from the University of Oxford would have to re-evaluate their scientific world view due to the now realized existence of souls and the Soul Space.[6] He posts notes to a bulletin board, which acts as his ONISM.[7] He was inspired by Richard Dawkins.[8]
Emilia, a woman with a beautiful face, goes on ONISM to buy acid to disfigure her face with.
Aaron, Claudio's brother, was also going to be a protagonist, but very little is known about his involvement.
Alex played some role in the story, but to what extent is unknown.
Gallery[edit | edit source]
Trivia[edit | edit source]
- ONISM1969 was initially leaked as "ONISM Rising", the name possibly being a reference to Metal Gear Rising: Revengeance.
- Other claims said that it had a fully rotatable camera and a day and night system.
- A music track was created for the prototype of the game.
- The pre-production work was mostly finished for the game.
References[edit | edit source]
- ↑ Andrew Allanson on YIIKcord - "In the first draft of ONISM1969 which was going to be the YIIK sequel, you played as an ethologist(from University of Oxford), a girl in a medical mask who doesn't want anyone to know how beautiful she is(Who lives in PA), and a musician who gets stuck in the soulspace and starts writing songs to get people to come save him."
- ↑ Andrew Allanson on YIIKcord - "yeah and it worked like Wild Arms where they each had a starting chapter you could do in any order"
- ↑ Andrew Allanson on YIIKcord - "It starts in 1969, but everyones reality was in a different time, and they communicated through ONISM before meeting up. They would each have had an prologue that you'd complete and you wouldn't see them again until everyone met up like Wild Arms or Octopath."
- ↑ In response to being asked if the game would be turn-based like YIIK, Andrew Allanson on YIIKcord replies, "It was, but it was an entirely different system... Each character would have a different tool and switching protagonists was as simple as the tool system in YIIK."
- ↑ Andrew Allanson on YIIKcord - "The premise was a john lennon type gets stuck in the soul space and can't escape so he sends his music into the various realitise to try and get helpa cult leader thinks the music is telling him to start a cult to make people enter the soul space en massyou also played as the cult leader but there is no combat there or anything mostly story stuff"
- ↑ Andrew Allanson on YIIKcord - "YIIK2 was going to take place in 1969 and you were going to play as John Lennon, Richard Dawkins, a girl named Emilia, and Claudio's brother"
- ↑ Andrew Allanson on YIIKcord - "ONISM in each reality is different. In 1969 the ONISM Forum is a literally a bulletin board that the Etholigjst posts notes to, and then they appear in the ONISMs on other realities."
- ↑ Andrew Allanson on YIIKcord - "At the time I was reading The Extended Phenotype and thought it would be interesting if someone like Dawkins (although the character was NOT modeled after Dawkins) discovered the existence of parallel lives and the soul space."